Q: How to solve the problem of loading the model in WebGL and blackening the texture after zooming in?

Texture blackening is due to the size of the texture is not 2 to the power of n, there are two solutions: 1, modify the texture size and import the model again from modeling software to iDesktop; 2, do not check Texture Sharing when generating cache in iDesktop.

07 Jan,2020
Tags:WebGL

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